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<?php
namespace Illuminate\Queue\Jobs;
use Illuminate\Contracts\Events\Dispatcher;
use Illuminate\Queue\Events\JobFailed;
use Illuminate\Queue\ManuallyFailedException;
use Illuminate\Support\InteractsWithTime;
abstract class Job
{
use InteractsWithTime;
/**
* The job handler instance.
*
* @var mixed
*/
protected $instance;
/**
* The IoC container instance.
*
* @var \Illuminate\Container\Container
*/
protected $container;
/**
* Indicates if the job has been deleted.
*
* @var bool
*/
protected $deleted = false;
/**
* Indicates if the job has been released.
*
* @var bool
*/
protected $released = false;
/**
* Indicates if the job has failed.
*
* @var bool
*/
protected $failed = false;
/**
* The name of the connection the job belongs to.
*
* @var string
*/
protected $connectionName;
/**
* The name of the queue the job belongs to.
*
* @var string
*/
protected $queue;
/**
* Get the job identifier.
*
* @return string
*/
abstract public function getJobId();
/**
* Get the raw body of the job.
*
* @return string
*/
abstract public function getRawBody();
/**
* Get the UUID of the job.
*
* @return string|null
*/
public function uuid()
{
return $this->payload()['uuid'] ?? null;
}
/**
* Fire the job.
*
* @return void
*/
public function fire()
{
$payload = $this->payload();
[$class, $method] = JobName::parse($payload['job']);
($this->instance = $this->resolve($class))->{$method}($this, $payload['data']);
}
/**
* Delete the job from the queue.
*
* @return void
*/
public function delete()
{
$this->deleted = true;
}
/**
* Determine if the job has been deleted.
*
* @return bool
*/
public function isDeleted()
{
return $this->deleted;
}
/**
* Release the job back into the queue after (n) seconds.
*
* @param int $delay
* @return void
*/
public function release($delay = 0)
{
$this->released = true;
}
/**
* Determine if the job was released back into the queue.
*
* @return bool
*/
public function isReleased()
{
return $this->released;
}
/**
* Determine if the job has been deleted or released.
*
* @return bool
*/
public function isDeletedOrReleased()
{
return $this->isDeleted() || $this->isReleased();
}
/**
* Determine if the job has been marked as a failure.
*
* @return bool
*/
public function hasFailed()
{
return $this->failed;
}
/**
* Mark the job as "failed".
*
* @return void
*/
public function markAsFailed()
{
$this->failed = true;
}
/**
* Delete the job, call the "failed" method, and raise the failed job event.
*
* @param \Throwable|null $e
* @return void
*/
public function fail($e = null)
{
$this->markAsFailed();
if ($this->isDeleted()) {
return;
}
try {
// If the job has failed, we will delete it, call the "failed" method and then call
// an event indicating the job has failed so it can be logged if needed. This is
// to allow every developer to better keep monitor of their failed queue jobs.
$this->delete();
$this->failed($e);
} finally {
$this->resolve(Dispatcher::class)->dispatch(new JobFailed(
$this->connectionName, $this, $e ?: new ManuallyFailedException
));
}
}
/**
* Process an exception that caused the job to fail.
*
* @param \Throwable|null $e
* @return void
*/
protected function failed($e)
{
$payload = $this->payload();
[$class, $method] = JobName::parse($payload['job']);
if (method_exists($this->instance = $this->resolve($class), 'failed')) {
$this->instance->failed($payload['data'], $e, $payload['uuid'] ?? '');
}
}
/**
* Resolve the given class.
*
* @param string $class
* @return mixed
*/
protected function resolve($class)
{
return $this->container->make($class);
}
/**
* Get the resolved job handler instance.
*
* @return mixed
*/
public function getResolvedJob()
{
return $this->instance;
}
/**
* Get the decoded body of the job.
*
* @return array
*/
public function payload()
{
return json_decode($this->getRawBody(), true);
}
/**
* Get the number of times to attempt a job.
*
* @return int|null
*/
public function maxTries()
{
return $this->payload()['maxTries'] ?? null;
}
/**
* Get the number of times to attempt a job after an exception.
*
* @return int|null
*/
public function maxExceptions()
{
return $this->payload()['maxExceptions'] ?? null;
}
/**
* Determine if the job should fail when it timeouts.
*
* @return bool
*/
public function shouldFailOnTimeout()
{
return $this->payload()['failOnTimeout'] ?? false;
}
/**
* The number of seconds to wait before retrying a job that encountered an uncaught exception.
*
* @return int|int[]|null
*/
public function backoff()
{
return $this->payload()['backoff'] ?? $this->payload()['delay'] ?? null;
}
/**
* Get the number of seconds the job can run.
*
* @return int|null
*/
public function timeout()
{
return $this->payload()['timeout'] ?? null;
}
/**
* Get the timestamp indicating when the job should timeout.
*
* @return int|null
*/
public function retryUntil()
{
return $this->payload()['retryUntil'] ?? $this->payload()['timeoutAt'] ?? null;
}
/**
* Get the name of the queued job class.
*
* @return string
*/
public function getName()
{
return $this->payload()['job'];
}
/**
* Get the resolved name of the queued job class.
*
* Resolves the name of "wrapped" jobs such as class-based handlers.
*
* @return string
*/
public function resolveName()
{
return JobName::resolve($this->getName(), $this->payload());
}
/**
* Get the name of the connection the job belongs to.
*
* @return string
*/
public function getConnectionName()
{
return $this->connectionName;
}
/**
* Get the name of the queue the job belongs to.
*
* @return string
*/
public function getQueue()
{
return $this->queue;
}
/**
* Get the service container instance.
*
* @return \Illuminate\Container\Container
*/
public function getContainer()
{
return $this->container;
}
}