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import QtQuick.tooling 1.2
// This file describes the plugin-supplied types contained in the library.
// It is used for QML tooling purposes only.
//
// This file was auto-generated by qmltyperegistrar.
Module {
dependencies: []
Component {
file: "finalstate.h"
name: "FinalState"
defaultProperty: "children"
prototype: "QFinalState"
exports: ["QtQml.StateMachine/FinalState 1.0"]
exportMetaObjectRevisions: [0]
Property { name: "children"; type: "QObject"; isList: true; isReadonly: true }
}
Component {
file: "statemachineforeign.h"
name: "QAbstractState"
prototype: "QObject"
exports: ["QtQml.StateMachine/QAbstractState 1.0"]
isCreatable: false
exportMetaObjectRevisions: [0]
Property { name: "active"; type: "bool"; isReadonly: true }
Signal { name: "entered" }
Signal { name: "exited" }
Signal {
name: "activeChanged"
Parameter { name: "active"; type: "bool" }
}
}
Component {
name: "QAbstractTransition"
prototype: "QObject"
Enum {
name: "TransitionType"
values: ["ExternalTransition", "InternalTransition"]
}
Property { name: "sourceState"; type: "QState"; isReadonly: true; isPointer: true }
Property { name: "targetState"; type: "QAbstractState"; isPointer: true }
Property { name: "targetStates"; type: "QList<QAbstractState*>" }
Property { name: "transitionType"; revision: 1; type: "TransitionType" }
Signal { name: "triggered" }
}
Component { name: "QFinalState"; prototype: "QAbstractState" }
Component {
file: "statemachineforeign.h"
name: "QHistoryState"
prototype: "QAbstractState"
exports: ["QtQml.StateMachine/HistoryState 1.0"]
exportMetaObjectRevisions: [0]
Enum {
name: "HistoryType"
values: ["ShallowHistory", "DeepHistory"]
}
Property { name: "defaultState"; type: "QAbstractState"; isPointer: true }
Property { name: "defaultTransition"; type: "QAbstractTransition"; isPointer: true }
Property { name: "historyType"; type: "HistoryType" }
}
Component {
file: "statemachineforeign.h"
name: "QSignalTransition"
prototype: "QAbstractTransition"
exports: [
"QtQml.StateMachine/QSignalTransition 1.0",
"QtQml.StateMachine/QSignalTransition 1.1"
]
isCreatable: false
exportMetaObjectRevisions: [0, 1]
Property { name: "senderObject"; type: "QObject"; isPointer: true }
Property { name: "signal"; type: "QByteArray" }
}
Component {
file: "statemachineforeign.h"
name: "QState"
prototype: "QAbstractState"
exports: ["QtQml.StateMachine/QState 1.0"]
isCreatable: false
exportMetaObjectRevisions: [0]
Enum {
name: "ChildMode"
values: ["ExclusiveStates", "ParallelStates"]
}
Enum {
name: "RestorePolicy"
values: ["DontRestoreProperties", "RestoreProperties"]
}
Property { name: "initialState"; type: "QAbstractState"; isPointer: true }
Property { name: "errorState"; type: "QAbstractState"; isPointer: true }
Property { name: "childMode"; type: "ChildMode" }
Signal { name: "finished" }
Signal { name: "propertiesAssigned" }
}
Component {
name: "QStateMachine"
prototype: "QState"
Property { name: "errorString"; type: "string"; isReadonly: true }
Property { name: "globalRestorePolicy"; type: "QState::RestorePolicy" }
Property { name: "running"; type: "bool" }
Property { name: "animated"; type: "bool" }
Signal { name: "started" }
Signal { name: "stopped" }
Signal {
name: "runningChanged"
Parameter { name: "running"; type: "bool" }
}
Method { name: "start" }
Method { name: "stop" }
Method {
name: "setRunning"
Parameter { name: "running"; type: "bool" }
}
Method { name: "_q_start" }
Method { name: "_q_process" }
Method { name: "_q_animationFinished" }
Method {
name: "_q_startDelayedEventTimer"
Parameter { type: "int" }
Parameter { type: "int" }
}
Method {
name: "_q_killDelayedEventTimer"
Parameter { type: "int" }
Parameter { type: "int" }
}
}
Component {
file: "signaltransition.h"
name: "SignalTransition"
prototype: "QSignalTransition"
exports: [
"QtQml.StateMachine/SignalTransition 1.0",
"QtQml.StateMachine/SignalTransition 1.1"
]
exportMetaObjectRevisions: [0, 1]
Property { name: "signal"; type: "QJSValue" }
Property { name: "guard"; type: "QQmlScriptString" }
Signal { name: "invokeYourself" }
Signal { name: "qmlSignalChanged" }
Method { name: "invoke" }
}
Component {
file: "state.h"
name: "State"
defaultProperty: "children"
prototype: "QState"
exports: ["QtQml.StateMachine/State 1.0"]
exportMetaObjectRevisions: [0]
Property { name: "children"; type: "QObject"; isList: true; isReadonly: true }
}
Component {
file: "statemachine.h"
name: "StateMachine"
defaultProperty: "children"
prototype: "QStateMachine"
exports: ["QtQml.StateMachine/StateMachine 1.0"]
exportMetaObjectRevisions: [0]
Property { name: "children"; type: "QObject"; isList: true; isReadonly: true }
Property { name: "running"; type: "bool" }
Signal { name: "qmlRunningChanged" }
Method { name: "checkChildMode" }
}
Component {
file: "timeouttransition.h"
name: "TimeoutTransition"
prototype: "QSignalTransition"
exports: [
"QtQml.StateMachine/TimeoutTransition 1.0",
"QtQml.StateMachine/TimeoutTransition 1.1"
]
exportMetaObjectRevisions: [0, 1]
Property { name: "timeout"; type: "int" }
}
}