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/*
* Phusion Passenger - https://www.phusionpassenger.com/
* Copyright (c) 2011-2017 Phusion Holding B.V.
*
* "Passenger", "Phusion Passenger" and "Union Station" are registered
* trademarks of Phusion Holding B.V.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef _PASSENGER_APPLICATION_POOL_SESSION_H_
#define _PASSENGER_APPLICATION_POOL_SESSION_H_
#include <sys/types.h>
#include <boost/atomic.hpp>
#include <oxt/macros.hpp>
#include <oxt/system_calls.hpp>
#include <oxt/backtrace.hpp>
#include <Utils/ScopeGuard.h>
#include <Utils/Lock.h>
#include <Core/ApplicationPool/Context.h>
#include <Core/ApplicationPool/BasicProcessInfo.h>
#include <Core/ApplicationPool/BasicGroupInfo.h>
#include <Core/ApplicationPool/Socket.h>
#include <Core/ApplicationPool/AbstractSession.h>
#include <Shared/ApplicationPoolApiKey.h>
namespace Passenger {
namespace ApplicationPool2 {
using namespace oxt;
/**
* Represents a communication session with a process. A communication session
* within Phusion Passenger is usually a single request + response but the API
* allows arbitrary I/O. See Process's class overview for normal usage of Session.
*
* A Session object is created from a Process object.
*
* This class can be used outside the ApplicationPool lock, because the methods in this
* class only return immutable data and only modify data inside the Session object.
* However, it is not thread-safe, and so should only be accessed through 1 thread.
*
* You MUST destroy all Session objects before destroying the Context that
* it was allocated from. Outside unit tests, Context lives in Pool, so
* so in that case you must not destroy Pool before destroying all Session
* objects.
*/
class Session: public AbstractSession {
public:
typedef void (*Callback)(Session *session);
private:
/**
* Pointer to the Context that this Session was allocated from. Always
* non-NULL. Allows the Session to free itself from the memory pool
* inside the Context.
*/
Context * const context;
/**
* Backpointers to Socket that this Session was made from, as well as the immutable info
* of the Group and Process that this Session belongs to.
*
* These are non-NULL if and only if the Session hasn't been closed.
* This works because Group waits until all sessions are closed
* before destroying a Process.
*/
const BasicProcessInfo *processInfo;
Socket *socket;
Connection connection;
mutable boost::atomic<int> refcount;
bool closed;
void deinitiate(bool success, bool wantKeepAlive) {
connection.fail = !success;
connection.wantKeepAlive = wantKeepAlive;
socket->checkinConnection(connection);
connection.fd = -1;
}
void callOnInitiateFailure() {
if (OXT_LIKELY(onInitiateFailure != NULL)) {
onInitiateFailure(this);
}
}
void callOnClose() {
if (OXT_LIKELY(onClose != NULL)) {
onClose(this);
}
closed = true;
}
void destroySelf() const {
this->~Session();
LockGuard l(context->memoryManagementSyncher);
context->sessionObjectPool.free(const_cast<Session *>(this));
}
public:
Callback onInitiateFailure;
Callback onClose;
Session(Context *_context, const BasicProcessInfo *_processInfo, Socket *_socket)
: context(_context),
processInfo(_processInfo),
socket(_socket),
refcount(1),
closed(false),
onInitiateFailure(NULL),
onClose(NULL)
{ }
~Session() {
TRACE_POINT();
// If user doesn't close() explicitly, we penalize performance.
if (OXT_LIKELY(initiated())) {
deinitiate(false, false);
}
if (OXT_LIKELY(!closed)) {
callOnClose();
}
}
Group *getGroup() const {
assert(!closed);
return processInfo->groupInfo->group;
}
Process *getProcess() const {
assert(!closed);
return processInfo->process;
}
virtual const ApiKey &getApiKey() const {
assert(!closed);
return processInfo->groupInfo->apiKey;
}
virtual pid_t getPid() const {
assert(!closed);
return processInfo->pid;
}
virtual StaticString getGupid() const {
assert(!closed);
return StaticString(processInfo->gupid, processInfo->gupidSize);
}
virtual unsigned int getStickySessionId() const {
assert(!closed);
return processInfo->stickySessionId;
}
Socket *getSocket() const {
assert(!closed);
return socket;
}
virtual StaticString getProtocol() const {
return getSocket()->protocol;
}
virtual void initiate(bool blocking = true) {
assert(!closed);
ScopeGuard g(boost::bind(&Session::callOnInitiateFailure, this));
Connection connection = socket->checkoutConnection();
connection.fail = true;
if (connection.blocking && !blocking) {
FdGuard g2(connection.fd, NULL, 0);
setNonBlocking(connection.fd);
g2.clear();
connection.blocking = false;
}
g.clear();
this->connection = connection;
}
bool initiated() const {
return connection.fd != -1;
}
virtual int fd() const {
assert(!closed);
return connection.fd;
}
/**
* This Session object becomes fully unusable after closing.
*/
virtual void close(bool success, bool wantKeepAlive = false) {
if (OXT_LIKELY(initiated())) {
deinitiate(success, wantKeepAlive);
}
if (OXT_LIKELY(!closed)) {
callOnClose();
}
processInfo = NULL;
socket = NULL;
}
virtual bool isClosed() const {
return closed;
}
virtual void requestOOBW();
virtual void ref() const {
refcount.fetch_add(1, boost::memory_order_relaxed);
}
virtual void unref() const {
if (refcount.fetch_sub(1, boost::memory_order_release) == 1) {
boost::atomic_thread_fence(boost::memory_order_acquire);
destroySelf();
}
}
};
} // namespace ApplicationPool2
} // namespace Passenger
#endif /* _PASSENGER_APPLICATION_POOL2_SESSION_H_ */