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/**
* jquery-circle-progress - jQuery Plugin to draw animated circular progress bars:
* {@link http://kottenator.github.io/jquery-circle-progress/}
*
* @author Rostyslav Bryzgunov <kottenator@gmail.com>
* @version 1.2.2
* @licence MIT
* @preserve
*/
! function(i) {
if ("function" == typeof define && define.amd) define(["jquery"], i);
else if ("object" == typeof module && module.exports) {
var t = require("jquery");
i(t), module.exports = t
} else i(jQuery)
}(function(i) {
function t(i) {
this.init(i)
}
t.prototype = {
value: 0,
size: 100,
startAngle: -Math.PI,
thickness: "auto",
fill: {
gradient: ["#3aeabb", "#fdd250"]
},
emptyFill: "rgba(0, 0, 0, .1)",
animation: {
duration: 1200,
easing: "circleProgressEasing"
},
animationStartValue: 0,
reverse: !1,
lineCap: "butt",
insertMode: "prepend",
constructor: t,
el: null,
canvas: null,
ctx: null,
radius: 0,
arcFill: null,
lastFrameValue: 0,
init: function(t) {
i.extend(this, t), this.radius = this.size / 2, this.initWidget(), this.initFill(), this.draw(), this.el.trigger("circle-inited")
},
initWidget: function() {
this.canvas || (this.canvas = i("<canvas>")["prepend" == this.insertMode ? "prependTo" : "appendTo"](this.el)[0]);
var t = this.canvas;
if (t.width = this.size, t.height = this.size, this.ctx = t.getContext("2d"), window.devicePixelRatio > 1) {
var e = window.devicePixelRatio;
t.style.width = t.style.height = this.size + "px", t.width = t.height = this.size * e, this.ctx.scale(e, e)
}
},
initFill: function() {
function t() {
var t = i("<canvas>")[0];
t.width = e.size, t.height = e.size, t.getContext("2d").drawImage(g, 0, 0, r, r), e.arcFill = e.ctx.createPattern(t, "no-repeat"), e.drawFrame(e.lastFrameValue)
}
var e = this,
a = this.fill,
n = this.ctx,
r = this.size;
if (!a) throw Error("The fill is not specified!");
if ("string" == typeof a && (a = {
color: a
}), a.color && (this.arcFill = a.color), a.gradient) {
var s = a.gradient;
if (1 == s.length) this.arcFill = s[0];
else if (s.length > 1) {
for (var l = a.gradientAngle || 0, o = a.gradientDirection || [r / 2 * (1 - Math.cos(l)), r / 2 * (1 + Math.sin(l)), r / 2 * (1 + Math.cos(l)), r / 2 * (1 - Math.sin(l))], h = n.createLinearGradient.apply(n, o), c = 0; c < s.length; c++) {
var d = s[c],
u = c / (s.length - 1);
i.isArray(d) && (u = d[1], d = d[0]), h.addColorStop(u, d)
}
this.arcFill = h
}
}
if (a.image) {
var g;
a.image instanceof Image ? g = a.image : (g = new Image, g.src = a.image), g.complete ? t() : g.onload = t
}
},
draw: function() {
this.animation ? this.drawAnimated(this.value) : this.drawFrame(this.value)
},
drawFrame: function(i) {
this.lastFrameValue = i, this.ctx.clearRect(0, 0, this.size, this.size), this.drawEmptyArc(i), this.drawArc(i)
},
drawArc: function(i) {
if (0 !== i) {
var t = this.ctx,
e = this.radius,
a = this.getThickness(),
n = this.startAngle;
t.save(), t.beginPath(), this.reverse ? t.arc(e, e, e - a / 2, n - 2 * Math.PI * i, n) : t.arc(e, e, e - a / 2, n, n + 2 * Math.PI * i), t.lineWidth = a, t.lineCap = this.lineCap, t.strokeStyle = this.arcFill, t.stroke(), t.restore()
}
},
drawEmptyArc: function(i) {
var t = this.ctx,
e = this.radius,
a = this.getThickness(),
n = this.startAngle;
i < 1 && (t.save(), t.beginPath(), i <= 0 ? t.arc(e, e, e - a / 2, 0, 2 * Math.PI) : this.reverse ? t.arc(e, e, e - a / 2, n, n - 2 * Math.PI * i) : t.arc(e, e, e - a / 2, n + 2 * Math.PI * i, n), t.lineWidth = a, t.strokeStyle = this.emptyFill, t.stroke(), t.restore())
},
drawAnimated: function(t) {
var e = this,
a = this.el,
n = i(this.canvas);
n.stop(!0, !1), a.trigger("circle-animation-start"), n.css({
animationProgress: 0
}).animate({
animationProgress: 1
}, i.extend({}, this.animation, {
step: function(i) {
var n = e.animationStartValue * (1 - i) + t * i;
e.drawFrame(n), a.trigger("circle-animation-progress", [i, n])
}
})).promise().always(function() {
a.trigger("circle-animation-end")
})
},
getThickness: function() {
return i.isNumeric(this.thickness) ? this.thickness : this.size / 14
},
getValue: function() {
return this.value
},
setValue: function(i) {
this.animation && (this.animationStartValue = this.lastFrameValue), this.value = i, this.draw()
}
}, i.circleProgress = {
defaults: t.prototype
}, i.easing.circleProgressEasing = function(i) {
return i < .5 ? (i = 2 * i, .5 * i * i * i) : (i = 2 - 2 * i, 1 - .5 * i * i * i)
}, i.fn.circleProgress = function(e, a) {
var n = "circle-progress",
r = this.data(n);
if ("widget" == e) {
if (!r) throw Error('Calling "widget" method on not initialized instance is forbidden');
return r.canvas
}
if ("value" == e) {
if (!r) throw Error('Calling "value" method on not initialized instance is forbidden');
if ("undefined" == typeof a) return r.getValue();
var s = arguments[1];
return this.each(function() {
i(this).data(n).setValue(s)
})
}
return this.each(function() {
var a = i(this),
r = a.data(n),
s = i.isPlainObject(e) ? e : {};
if (r) r.init(s);
else {
var l = i.extend({}, a.data());
"string" == typeof l.fill && (l.fill = JSON.parse(l.fill)), "string" == typeof l.animation && (l.animation = JSON.parse(l.animation)), s = i.extend(l, s), s.el = a, r = new t(s), a.data(n, r)
}
})
}
});