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/**
 * jquery-circle-progress - jQuery Plugin to draw animated circular progress bars:
 * {@link http://kottenator.github.io/jquery-circle-progress/}
 *
 * @author Rostyslav Bryzgunov <kottenator@gmail.com>
 * @version 1.2.2
 * @licence MIT
 * @preserve
 */
 ! function(i) {
	if ("function" == typeof define && define.amd) define(["jquery"], i);
	else if ("object" == typeof module && module.exports) {
		var t = require("jquery");
		i(t), module.exports = t
	} else i(jQuery)
}(function(i) {
	function t(i) {
		this.init(i)
	}
	t.prototype = {
		value: 0,
		size: 100,
		startAngle: -Math.PI,
		thickness: "auto",
		fill: {
			gradient: ["#3aeabb", "#fdd250"]
		},
		emptyFill: "rgba(0, 0, 0, .1)",
		animation: {
			duration: 1200,
			easing: "circleProgressEasing"
		},
		animationStartValue: 0,
		reverse: !1,
		lineCap: "butt",
		insertMode: "prepend",
		constructor: t,
		el: null,
		canvas: null,
		ctx: null,
		radius: 0,
		arcFill: null,
		lastFrameValue: 0,
		init: function(t) {
			i.extend(this, t), this.radius = this.size / 2, this.initWidget(), this.initFill(), this.draw(), this.el.trigger("circle-inited")
		},
		initWidget: function() {
			this.canvas || (this.canvas = i("<canvas>")["prepend" == this.insertMode ? "prependTo" : "appendTo"](this.el)[0]);
			var t = this.canvas;
			if (t.width = this.size, t.height = this.size, this.ctx = t.getContext("2d"), window.devicePixelRatio > 1) {
				var e = window.devicePixelRatio;
				t.style.width = t.style.height = this.size + "px", t.width = t.height = this.size * e, this.ctx.scale(e, e)
			}
		},
		initFill: function() {
			function t() {
				var t = i("<canvas>")[0];
				t.width = e.size, t.height = e.size, t.getContext("2d").drawImage(g, 0, 0, r, r), e.arcFill = e.ctx.createPattern(t, "no-repeat"), e.drawFrame(e.lastFrameValue)
			}
			var e = this,
				a = this.fill,
				n = this.ctx,
				r = this.size;
			if (!a) throw Error("The fill is not specified!");
			if ("string" == typeof a && (a = {
					color: a
				}), a.color && (this.arcFill = a.color), a.gradient) {
				var s = a.gradient;
				if (1 == s.length) this.arcFill = s[0];
				else if (s.length > 1) {
					for (var l = a.gradientAngle || 0, o = a.gradientDirection || [r / 2 * (1 - Math.cos(l)), r / 2 * (1 + Math.sin(l)), r / 2 * (1 + Math.cos(l)), r / 2 * (1 - Math.sin(l))], h = n.createLinearGradient.apply(n, o), c = 0; c < s.length; c++) {
						var d = s[c],
							u = c / (s.length - 1);
						i.isArray(d) && (u = d[1], d = d[0]), h.addColorStop(u, d)
					}
					this.arcFill = h
				}
			}
			if (a.image) {
				var g;
				a.image instanceof Image ? g = a.image : (g = new Image, g.src = a.image), g.complete ? t() : g.onload = t
			}
		},
		draw: function() {
			this.animation ? this.drawAnimated(this.value) : this.drawFrame(this.value)
		},
		drawFrame: function(i) {
			this.lastFrameValue = i, this.ctx.clearRect(0, 0, this.size, this.size), this.drawEmptyArc(i), this.drawArc(i)
		},
		drawArc: function(i) {
			if (0 !== i) {
				var t = this.ctx,
					e = this.radius,
					a = this.getThickness(),
					n = this.startAngle;
				t.save(), t.beginPath(), this.reverse ? t.arc(e, e, e - a / 2, n - 2 * Math.PI * i, n) : t.arc(e, e, e - a / 2, n, n + 2 * Math.PI * i), t.lineWidth = a, t.lineCap = this.lineCap, t.strokeStyle = this.arcFill, t.stroke(), t.restore()
			}
		},
		drawEmptyArc: function(i) {
			var t = this.ctx,
				e = this.radius,
				a = this.getThickness(),
				n = this.startAngle;
			i < 1 && (t.save(), t.beginPath(), i <= 0 ? t.arc(e, e, e - a / 2, 0, 2 * Math.PI) : this.reverse ? t.arc(e, e, e - a / 2, n, n - 2 * Math.PI * i) : t.arc(e, e, e - a / 2, n + 2 * Math.PI * i, n), t.lineWidth = a, t.strokeStyle = this.emptyFill, t.stroke(), t.restore())
		},
		drawAnimated: function(t) {
			var e = this,
				a = this.el,
				n = i(this.canvas);
			n.stop(!0, !1), a.trigger("circle-animation-start"), n.css({
				animationProgress: 0
			}).animate({
				animationProgress: 1
			}, i.extend({}, this.animation, {
				step: function(i) {
					var n = e.animationStartValue * (1 - i) + t * i;
					e.drawFrame(n), a.trigger("circle-animation-progress", [i, n])
				}
			})).promise().always(function() {
				a.trigger("circle-animation-end")
			})
		},
		getThickness: function() {
			return i.isNumeric(this.thickness) ? this.thickness : this.size / 14
		},
		getValue: function() {
			return this.value
		},
		setValue: function(i) {
			this.animation && (this.animationStartValue = this.lastFrameValue), this.value = i, this.draw()
		}
	}, i.circleProgress = {
		defaults: t.prototype
	}, i.easing.circleProgressEasing = function(i) {
		return i < .5 ? (i = 2 * i, .5 * i * i * i) : (i = 2 - 2 * i, 1 - .5 * i * i * i)
	}, i.fn.circleProgress = function(e, a) {
		var n = "circle-progress",
			r = this.data(n);
		if ("widget" == e) {
			if (!r) throw Error('Calling "widget" method on not initialized instance is forbidden');
			return r.canvas
		}
		if ("value" == e) {
			if (!r) throw Error('Calling "value" method on not initialized instance is forbidden');
			if ("undefined" == typeof a) return r.getValue();
			var s = arguments[1];
			return this.each(function() {
				i(this).data(n).setValue(s)
			})
		}
		return this.each(function() {
			var a = i(this),
				r = a.data(n),
				s = i.isPlainObject(e) ? e : {};
			if (r) r.init(s);
			else {
				var l = i.extend({}, a.data());
				"string" == typeof l.fill && (l.fill = JSON.parse(l.fill)), "string" == typeof l.animation && (l.animation = JSON.parse(l.animation)), s = i.extend(l, s), s.el = a, r = new t(s), a.data(n, r)
			}
		})
	}
});

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